Double loop learning: question assumptions & start thinking outside the box - retrospective method

Teams tend to & #8211; if at all & #8211; eventually only incrementally, in small increments. And that’s very good for now. But at the same time you sometimes have familiar behaviors with which you have come to terms. Here it is difficult to break out of the rut. 

If this is the case with you, it is time for the following workshop that opens your eyes and encourages lateral thinking. And through “double loop learning”. But read for yourself.

The exercise

The following exercise will help you & #8211; and most of all, helping the team understand what double loop learning is. Just follow the steps below:

  • The team lines up in a circle.
  • An order is defined in the team, from 1 to X = number of team members. The order is determined in zigzag with the person always opposite & #8211; see image.
  • Each team member throws a ball (eg tennis ball) to & #8211; according to the order of the opposite person (person 1 to person 2, person 2 to person 3; see picture). as fast as possible and if possible without the ball falling.
  1. The time is measured & #8211; and the number of mistakes (how often the ball falls). You can record the results of each experiment on a flipchart so that everyone can see the “incremental improvements” of the team.

  2. Then repeat the same with two balls & #8211; possibly three.

    1. Here you should do a few rounds so that the team motivates each other to get better.
    2. The record is likely to be around 20 & #8211; 40 seconds (depending on the number of team members)
  3. Now the Scrum Master * gets a call from Japan & #8211; a team from Japan accomplishes the same challenge in under 5 seconds! One could also say that the Japanese can produce the product much better.

    1. So the Scrum Master calls the offer: tossing the balls back and forth is practically your product, and the customer has the criterion “as quickly as possible” for the product. Can you manage as a team to develop a better product than the Japanese? So do the exercise in under 5 seconds?
  4. At this point, the team becomes thoughtful: “Oh, you can question the rules ?!” Typically, the (quite permitted) ideas now come: “Okay, we don’t have to throw the ball at us & #8211; we can just put it in our hands. And besides, we don’t always have to zigzag & #8211; you can also stand side by side in the right order. ”

    1. Possibly. the team thinks that you create a spiral with your hands and that everyone touches the ball only once with one hand & #8211; or other creative solutions. Less than 5 seconds is then feasible.
    2. The team can be given a few minutes to do this again. However, a deadline of 3 minutes should be set soon after trying out a few minutes. 
  5. A small tip can also be given in an emergency so that the team has a sense of achievement. A really good time could be 2 seconds.

  6. In the end, everyone can sit down again. And the (hopefully experienced) “moral of history” is then: If you question the rules, you can get radically better.

For discussion in the retro

When you’re done with the exercise, it’s the right time to look at the results of the retro. The following items you should have asked:

  • In my team, we regularly question our usual procedures.
  • We question decisions once made, if new experiences or facts speak for them.
  • If I don’t understand the meaning of tasks, I question them instead of simply doing them.

If you get the retro feedback from the team in advance, you have an “unbiased” opinion of the team and can answer the following questions validly: Would you really say that you are questioning your usual procedures? Do you really question decisions? Or the sense of tasks? At what points could this perhaps reveal potential?

One step further

Hopefully you have the team’s attention now. To use this attention and willingness, and to lay the foundation for radical further developments, you can follow the steps: 

  • Ask the following question, which everyone first answers for themselves: What are your assumptions as a team & #8211; for no reason? Be radical: “You shouldn’t disappoint management. You have to be on time. Younger team members must respect older team members. ”What are the unspoken rules?

  • After you get the results & #8211; without mutual comments & #8211; For example, in small groups, there comes the point where you can openly and critically question:

    • Is this justified for each of these firmly accepted assumptions?
    • What would happen if you did the opposite of these statements? What are you afraid of? Would it be justified?
    • If you would only consider these assumptions as hypotheses & #8211; which of them would you like to check? With which experiment would this be possible?
    • What rule would we have to break to create a huge lever? 
    • Where could there be little resistance?

This is not about creating anarchy. But the point is to raise awareness that many things are simply accepted without being questioned. Although there is great potential to be dormant in such places.

Psychological background

What takes place here in the team is also called “double loop learning”: You question twice, and thus come to the basic assumptions of your world view. You can then use it to further refine your view of the world and lay the foundation for further developments.

You can find more information in this (mediocre) video, which explains double loop learning more clearly. 

We are excited to see what rules you let go unspoken about you. 

Now that you may have become a little more innovative, next time you have yours  Improve communication  or the  Increase motivation  would like, then please have a look at the corresponding  Retros with Echometer .

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FAQs about Retrospective Tool

Top answers for anyone exploring our Retrospective Tool.

What is the ROI of the paid version of Echometer?

Good team retrospectives are a real win for companies. They have a positive impact on productivity, engagement and satisfaction - with Echometer you can tangibly and measurably increase these benefits.

Our data shows that teams achieve an average ROI increase of +120 % per retrospective when using Echometer. The ROI calculation makes all assumptions transparent, so you can enter effects as realistically as possible.

Important levers:

  • Time saving: Retro preparation, live sessions and follow-up are much faster thanks to team templates, retro themes and automated documentation. You can collect feedback asynchronously, use controlled timeboxing and record all measures directly in the tool.
  • Scalability: Your coaching resources are limited? Echometer enables teams to conduct retrospectives independently, helps new moderators get started and gives you a cross-team culture barometer.

With the Echometer ROI calculator, you can calculate exactly what added value you generate for your company - ideal as a basis for decision-making for budget managers or if you want to present the business case.
To the ROI calculator

Is a paid tool for team retrospectives worth it?

Team retrospectives can quickly turn into time-consuming processes if preparation, moderation and follow-up are implemented manually. A paid tool like Echometer helps you to standardize these processes, accelerate them and make them measurably better.

Why the investment is worth it:

  • Reusable Templates & Themes: You don’t have to rebuild retros every time. Instead, proven formats, timeboxing templates and asynchronous feedback are available.
  • Documentation & Measures: Every learning and every action item is automatically recorded. This ensures that knowledge is retained, even when team members change.
  • View of Team Health: Dashboards show trends across teams, allowing you to react seamlessly when issues arise.
  • Scalability & Independence: Teams conduct their own retrospectives, coaches remain focused, and new team members find it easy to get started.

In addition: Echometer delivers standardized ROI calculations. This allows every manager to see in black and white the time savings, productivity gains and cultural improvements achieved by the investment.

Open ROI calculator

Do I have to register to test the Retro Tool?

No, you do not need to log in to Echometer or register to test the Retro Board and Retro Tool in Echometer.

You can try out Echometer’s Retro Board via the following link without logging in: Try a Practice Round

How can I buy Echometer's retro tool?

First, simply register for free in Echometer. Then navigate to the workspace for which you would like to purchase the retro tool. If you haven’t already done so, you can do so here: Create account in Echometer 1:1 tool

You can then manage your subscription (for both the retro tool and the 1:1 software) within the workspace settings.

You can choose from various payment methods when upgrading.

If you do not have access to your company’s credit card yourself, you can simply add a buyer as a workspace admin in your Echometer workspace so that this admin can carry out the upgrade for you.

What is the difference between the Retrospective tool and the 1:1 software?

In Echometer there are two separate software solutions that are available within each workspace in Echometer:

  • 1:1 tool: Software for planning and conducting 1:1 meetings and tracking employee development
  • Retrospective tool: Software for planning and moderating retrospectives and tracking team development through team health checks

Both are independent software solutions, so they can be used separately from each other.

However, they work according to the same principles and aim to achieve the same added value: The continuous improvement of agile teams. In this respect, the simultaneous use of both software solutions is recommended.

Can I appoint several admins in Echometer?

Yes, you can assign administration rights to any number of users at both team level and workspace level. Please note the following:

  • Only workspace admins can take out and manage a Echometer subscription for a Echometer workspace.
  • Only workspace admins can create additional teams and name or remove additional workspace admins.
  • Team admins can appoint and remove additional team admins and team members for their team